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213. House Robber Ii

213. House Robber II

Medium


You are a professional robber planning to rob houses along a street. Each house has a certain amount of money stashed. All houses at this place are arranged in a circle. That means the first house is the neighbor of the last one. Meanwhile, adjacent houses have a security system connected, and it will automatically contact the police if two adjacent houses were broken into on the same night.

Given an integer array nums representing the amount of money of each house, return the maximum amount of money you can rob tonight without alerting the police.

 

Example 1:

Input: nums = [2,3,2]
Output: 3
Explanation: You cannot rob house 1 (money = 2) and then rob house 3 (money = 2), because they are adjacent houses.

Example 2:

Input: nums = [1,2,3,1]
Output: 4
Explanation: Rob house 1 (money = 1) and then rob house 3 (money = 3).
Total amount you can rob = 1 + 3 = 4.

Example 3:

Input: nums = [1,2,3]
Output: 3

 

Constraints:

  • 1 <= nums.length <= 100
  • 0 <= nums[i] <= 1000

 class Solution:
    def rob(self, nums: List[int]) -> int:


        if len(nums)==1:
            return nums[0]

        num0, num1 = 0,0


        for n in nums[:-1]:
            temp = max(num1, num0+n)
            num0 = num1
            num1 = temp

        m1 = num1
        num0, num1 = 0,0

        for n in nums[1:]:
            temp = max(num1, num0+n)
            num0 = num1
            num1 = temp
        return max(m1, num1)

𝗦𝘆𝘀𝘁𝗲𝗺 𝗗𝗲𝘀𝗶𝗴𝗻 𝗞𝗲𝘆 𝗖𝗼𝗻𝗰𝗲𝗽𝘁𝘀:

  1. Scalability: https://lnkd.in/gpge_z76
  2. Latency vs Throughput: https://lnkd.in/g_amhAtN
  3. CAP Theorem: https://lnkd.in/g3hmVamx
  4. ACID Transactions: https://lnkd.in/gMe2JqaF
  5. Rate Limiting: https://lnkd.in/gWsTDR3m
  6. API Design: https://lnkd.in/ghYzrr8q
  7. Strong vs Eventual Consistency: https://lnkd.in/gJ-uXQXZ
  8. Distributed Tracing: https://lnkd.in/d6r5RdXG
  9. Sync vs Async Communication: https://lnkd.in/gC3F2nvr
  10. Batch vs Stream Processing: https://lnkd.in/g4_MzM4s
  11. Fault Tolerance: https://lnkd.in/dVJ6n3wA

𝗦𝘆𝘀𝘁𝗲𝗺 𝗗𝗲𝘀𝗶𝗴𝗻 𝗕𝘂𝗶𝗹𝗱𝗶𝗻𝗴 𝗕𝗹𝗼𝗰𝗸𝘀:

  1. Database: https://lnkd.in/gti8gjpz
  2. Horizontal vs Vertical Scaling: https://lnkd.in/gAH2e9du
  3. Caching: https://lnkd.in/gC9piQbJ
  4. Distributed Caching: https://lnkd.in/g7WKydNg
  5. Load Balancing: https://lnkd.in/gQaa8sXK
  6. SQL vs NoSQL: https://lnkd.in/g3WC_yxn
  7. Database Scaling: https://lnkd.in/gAXpSyWQ
  8. Data Replication: https://lnkd.in/gVAJxTpS
  9. Data Redundancy: https://lnkd.in/gNN7TF7n
  10. Database Sharding: https://lnkd.in/gMqqc6x9
  11. Database Indexes: https://lnkd.in/gCeshYVt
  12. Proxy Server: https://lnkd.in/gi8KnKS6
  13. WebSocket: https://lnkd.in/g76Gv2KQ
  14. API Gateway: https://lnkd.in/gnsJGJaM
  15. Message Queues: https://lnkd.in/gTzY6uk8

𝗔𝗿𝗰𝗵𝗶𝘁𝗲𝗰𝘁𝘂𝗿𝗮𝗹 𝗣𝗮𝘁𝘁𝗲𝗿𝗻𝘀:

  1. Event-Driven Architecture: https://lnkd.in/dp8CPvey
  2. Client-Server Architecture: https://lnkd.in/dAARQYzq
  3. Serverless Architecture: https://lnkd.in/gQNAXKkb
  4. Microservices Architecture: https://lnkd.in/gFXUrz_T

𝗟𝗼𝘄-𝗟𝗲𝘃𝗲𝗹 𝗗𝗲𝘀𝗶𝗴𝗻 𝗣𝗿𝗼𝗯𝗹𝗲𝗺𝘀:

  1. Design Parking Lot: https://lnkd.in/dQaAuFd2
  2. Design Splitwise: https://lnkd.in/dF5fBnex
  3. Design Chess Validator: https://lnkd.in/dfAQHvN4
  4. Design Distributed Queue | Kafka: https://lnkd.in/dQ6_B4_M

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